Himmel rants his heart out
I launched TF2 yesterday, and immediately wondered if I’d launched the wrong game. I expected to see a bunch of stereotypical caricatures running around killing each other with guns and rockets and bombs and flamethrowers.
Instead, I felt like I’d opened up a multiplayer game of Oblivion or something.
Instead of seeing black guys spamming sticky bombs all over the place, I saw a bunch of idiots running around with shields, battle axes, Shivs, swords, bows and arrows, and warhammers. At the same time, they were frantically searching for random drops of tricorne hats, crowns, judge wigs, berets, and…Spartan Hoplite helmets. (And let’s not forget the crappy metallurgical simulator included free with the game, from which you can create cloth hats out of metal).
So what the hell gives, Valve? I thought this was a class-based multiplayer shooter, not a goddamn medieval RPG. TF2 is about shooting people.
…WITH GUNS! AND ROCKETS!
(Not arrows!)
Seriously, I’m sure the TF2 community is more creative than that. I find it hard to believe that this crap is the only kind of thing that makes it through the Contribute! page. Once in a while, the people who know what they’re talking about should get a say.
himmelstoss: http://forums.steampowered.com/forums/showthread.php?t=876987
himmelstoss: ^ excellent idea for the next tf2 update
Robin: hirin that dude
That said, is it any wonder that TF2 sucks as much as it does, with such crackpots on the development team?
And as for hats, why did they have to decline in quality so much? The first few generations of hats were made of win, and then their quality dropped precipitously. Now, the hats are either completely out of style or just downright butt-ugly. Blah.
If TF2 keeps going this way, what with the medieval weapons and meme references, I can only speculate on what’s next:
Tygrys, being awesome as usual.
The ROBE and WIZARD HAT (for Scout): combined with the new unlockable, the WIZARD WAND, the Scout can cast +5 Eroticism on anything! Including his mother! But as a tradeoff, he doesn’t get critical hits!
Mac Steam isn’t Valve’s best moment
Mac Steam, prior to its release, seemed to me to be the second coming of Jebus. Then, when it finally launched, it was less of this:
…and more of this:
The fact that TF2’s not yet out on the Mac notwithstanding, I at least expected to be able to play Portal at a framerate that wouldn’t lead to severe optical hemorrhaging.
I couldn’t. At the recommended settings, the bloody thing ran at 9 FPS, dropping to 2 FPS when I fired the damn portal gun. I’m on a Macbook right now with a 2.26 GHz processor and an nvidia 9400M graphics chip. The specs are better than those of the Windows desktop I use for TF2, yet at the same settings that the Mac version recommended for me, I can play Portal at well over 45 frames per second.
The problem? Steam’s like an elephant. It’s big, it’s clunky, and it never forgets.
This screenshot is taken from the activity monitor shortly after launching Steam. The bloody thing uses 124.8 megs of real memory just to stay open. And let’s not forget the fact that it takes up about 20-25% of CPU cycles when it’s idling and doing nothing at all.
I would have expected that the 2 GB of RAM on this laptop would have been enough to handle Steam and Portal. How dead wrong I was. When Portal’s running – at lowest settings, 800×600 – I had no RAM free. This problem persisted even after I closed all other applications and killed some miscellaneous helper processes, such as Growl and iTunesHelper. Basically, Steam and the ported Source engine eat up memory like a zombie eats brains. And the CPU thing is ridiculous, too.
The problem is that Steam refuses to use the native GUI controls, instead opting for a butt-ugly custom GUI, presumably because it’s OMGSHINY! That doesn’t change a thing. Of all of Valve’s works, Steam is without a doubt the worst. It’s clunky, it’s ugly, and it’s downright inefficient. What is it, after all? It’s a damn web browser, combined with an unreliable chat system, an application launcher, and an in-game UI. Clearly, Valve does not subscribe to the KISS principle (and why would they? They’re nerdy developers, after all.
).
In short, the announcement that Steam was coming to Mac was like getting a call from your girlfriend saying she wanted to come over. But when you opened the door, it was her mom instead. Blech.
himmelstoss on May 23rd 2010 in community, rants, team fortress 2, valve





































