Archive for the 'tactics' Category

How To Play Soldier - Some Advice (with Gold Rush tactics)

Andreas mailed in with a link to this new Solider how-to video put together by shadowie2.

Nophysicalbody already created 2 great videos with Soldier howtos.

This is my attempt at making a video with some more advice, and some map specifics for Goldrush.

There is some great soldier info in there, but what sets this one apart is that most of the information is Gold Rush specific, so it must have been produced pretty promptly. There is some nice show-off play on top of all that as well.

Plus, it gets bonus points for getting away from the usual hard techno/rock track that goes with these things normally, and rolls out the Blue Danube, Strauss style. I loved that piece ever since watching 2001 years back.

I remember turning up to a midnight screening, but I didn’t realize it was like the 6 hour (or something) epic directors cut till I was in there. The freak-me-out trippy sequence went for like 45 minutes. It was great. Apparently it was based off Audiosurf, and was the worlds first music visualization plugin. Kubrick was ahead of his time. Everyone I went along with slept through the whole cool bit :(

Anyway, here’s the vid.

8 Comments »

madlep on May 10th 2008 in how to, soldier, tactics, team fortress 2, videos

More Medic Silliness

Perpetual double-medic ubersaw ubercharge!

double ubered medics (small size)

Hopefully this gets nerfed soon. Probably just needs to be so that the ubersaw doesn’t charge your ubercharged while YOU are actually ubercharged.

Cheers to Janordy for the video

Part of the problem is that the other team is full of moron medics farming the new achievements that don’t have a clue how to play. Not sure if this would work as well against a better team.

TF2 Strategy.com Class Guides by Pie21

Pie21 has been doing a LOT of work over at TF2 Strategy.com. There’s a bunch of excellent Team Fortress 2 class strategies and tips for… well, pretty much everything really.

Welcome to the TF2 Strategy Class Guides index. Here you will find links to all the class related strategy guides on tf2strategy.com.

Each comprehensive class guide features a full overview of each class and their weapons, the roles that the class fulfills best, in-depth strategy regarding the various methods of play, a content-rich roll of tips to improve your effectiveness in combat, and an article detailing specific strategies to utilise when engaging each class of enemy.

Each page of every guide is also infused with crops of vibrant TF2 screenshots to more effectively illustrate the issues under analysis, all linking to full size, high resolution versions presented in our very own TF2S Gallery. This is designed not only to more fully express important strategic concepts, but to enhance your reading experience as you wade through the veritable swamp of considered text.

While you’re there, check out the Gallery page as well. Some nice screenshots in there. I snagged a few for my wallpaper collection :D

1 Comment »

madlep on February 26th 2008 in community, how to, tactics, team fortress 2

What Can TF2 Teach You About Business?

Not quite the normal fare for ubercharged, but this is pretty cool all the same.

Shawn Kinkade has written an article on what Team Fortress 2 can teach you about running a business. Maybe there are a few aspiring entrepreneurs out there that would benefit from this.

Sniper back stab by spy

Just like this sniper is about to learn the hard way, if you don’t keep your head up and look around, bad things can come up and give you a nasty surprise!

A lot of people I know are what I would call ‘crisis junkies’. They thrive on finding fires and do a great job of managing those fires and putting them out…then they move on to the next fire. Sometimes, when there’s not a fire, they’ll start one just so they can put it out.

It’s a great skill set to have, but if you can’t pull yourself away from the details on a regular basis and look around you, you are going to have problems. It’s not easy to do, but it’s the single best thing I know of that will help you consciously grow your business.

There’s not necessarily anything wrong with starting fires though. I reckon the other thing to learn from TF2 is that a lot of the time sneaking up behind your competition, running in, setting everything on fire, causing chaos and confusion, then getting out quick can be quite fun and productive.

Pyro

3 Comments »

madlep on February 24th 2008 in tactics, team fortress 2

Playing Medic: Things You Should Know

Dominic from over at Something Emporium has produced a set of mock tips on how to play the medic in TF2. These guys must have found my secret game play techniques book…

When you’re met with such criticism, you have a few options. The poor medic laughs it off. The mediocre medic just keeps on playing. Let me educate you as to the technique of the AWESOME medic.

Have a pen and pad sitting beside your keyboard. Any time anyone (yes, _anyone_) criticises you, mark their name down. Put it in nice, bold lettering, so that you can see it at a glance.

And the next time that player is calling for a medic, the next time that player is on thirty health and burning rapidly away to zero, the next time they’re looking directly at you and want nothing more than to be healed, the next time their screams of “MEDIC!” fill your chat window: that time, turn your back on them. Find the nearest scout or sniper, and heal them instead.

heavy on fire

2 Comments »

madlep on February 23rd 2008 in community, funny, medic, tactics, team fortress 2

Control Point Episode 17 - Hydro

Another week, another Control Point. This time they’re discussing the map that is the most underrated IMHO - Hydro. A lot of people don’t like playing it, probably due to the complexity and constant changing of sides. I’m kinda a fan, but its hard to find full servers running it due to its lack of popularity, so I don’t actually get to play it that much.

Shoutout to the Control Point guys for referring to ubercharged.net as being better than google, and for referring to me as crazy, insane, and mad.

what me worry

You can go download it from Control Point. Be warned though, the Spencer impersonation sounds like Pinocchio from Shrek (you’ll know what I mean when you hear it).

This week the podcast is a bit leaky from the breaking of dams in Hydro, and of course Spencer missing in action. But instead of putting the podcast on hiatus, we decided to bring it to you with just the 3 remaining hosts. Click!

Here just a few more tidbits you can expect:

Download - Episode 17 (85:38)

1 Comment »

madlep on February 19th 2008 in community, control point, tactics, team fortress 2

Badlands Spy Ownage

As I’m pretty sure everyone in the world saw the automatic update, and multiple news items from Steam, I didn’t bother posting anything about the new Badlands map. However, that didn’t stop everyone sending me news about it.

Names have been changed to protect the stupid:

MADLEP VAVLE HAS DONE BADWORLD MAP. U SHUD POST ON UBRCHARGED AND LINK TO MY SITE LOL
THX <name removed>

Cool. Done.

Anyway, I had the first play through last night. Seems like a good open map. Lots of variety, and different routes to take. Pyros and spies both seemed to be doing quite well. This video from omfgninja got produced in record time, and shows some of that.

Only problem seems to be that the exploiters have already figured out how to build underground turrets in one section. Oh well, hopefully Valve will patch that out soon.

4 Comments »

madlep on February 17th 2008 in spy, tactics, team fortress 2, videos

tehPete’s spy/demo show off vid

tehPete emailed through a link to a sweet as video he’s put together of him owning it up. Mostly as a spy, but with some demoman thrown into the mix as well. As we know from previous analysis, spy and demoman are the two most super awesome pro-classes in the hands of an expert - which they are here.

A compilation of some gameplay footage I took at the end of last year - arranged to music, for your enjoyment. It started life as another Tips video, but WMM kept crashing out and corrupting the save; after the umpteenth remake, it evolved into more of a gameplay video. TBH I wasn’t sure whether to upload it or not (I’m still not happy with it - the footage is two months old & imo I’m much better than this now), but after so many remakes it seemed a waste to just delete it!

tehPete also did the excellent “I, Spy” tutorial video a while back.

Watch it right through to the end to see the ridiculous dustbowl defense ownage.

9 Comments »

madlep on February 13th 2008 in community, demoman, spy, tactics, team fortress 2, videos

How To Play Soldier Tutorial Videos

These are a nice couple of tutorial videos on the solider by Nophysicalbody. They’re a month or so old. I bookmarked them a while back, and then forgot about them till I was looking through all the half-finished draft posts I had.

A 7 minuite long video about how to play the TF2 soldier. WELL. Written by someone (me) with 70 hours played as soldier (sad?)(yes). Caution: Contains pwnage.

All about rocket jumping, taking advantage of The rocket’s splash damage etc.. Is my first video on the subject- so i missed some stuff out. The typos aren’t actually typos, they were right but wmm left them out -_-

Anyway! Enjoy this movie (I think it’s good).

“How to play soldier well 2″ is the sequel to “How to play soldier. Well.”

It covers some more stuff, like how to deal with heavies, reloading. stuff like that.

Courtesy of koopa over at TF2 Guides (here and here)

As a side note - sorry to everyone who has emailed and linked content to post in the last week or so. I’ve been incredibly slack, and not posted anything of substance for a while. I’ll get to it soon, I promise!

1 Comment »

madlep on February 13th 2008 in how to, soldier, tactics, team fortress 2, videos

Double Medic Uber

Another great post spotted on the Steam forums after the earlier one yesterday on how critical shots work.

Walking Target described an interesting tactic using two medics to achieve a 20 second uber rush.

Seen this yet? Two medics work together and charge up to 100%, then both charge in bonesawing. First one ubers for 10 seconds while the other attacks and then when that runs out, second one pops theirs and their partner does the same. 20 straight seconds of charging melee uber.

Could work pretty well for charging a defense turtled behind a bunch of sentry turrets. Although they can’t do as much damage, the medics would be able to move faster and probably achieve more than a slow moving, knock back prone, ubered heavy in some cases. If they manage to take out any engineers repairing the turrets, its all downhill from there for the defenders. Sentries don’t have that much health without an engineer backing them up, and 20 seconds is a LONG time to hack into them.

Would be interesting to see in practice. Gotta give this a try.

double ubered medics (small size)

7 Comments »

madlep on November 19th 2007 in medic, tactics, team fortress 2