Armored Fortress – Chapter Two

I am back! Sorry it took so long to get out, but I was having a stint with City of Heroes.

Area 1, Dustbowl – February 20, 1968, 12:00 Noon

“KA-BOOOOOM!”

The BLU Scout, along with the Soldier and a few copies thereof, went flying through the air, their armor and soft fleshy parts annihilated by strategically placed “Sub-Timed Impulse Cryo-Kinetic” (or S.T.I.C.K.) bombs. The RED Demoman laughed, reloading the launcher mounted on his arm, as he watched the carnage unfold around him.

The RED Scout had his handcannon out, blasting away a BLU Pyro and Demoman with suppressive plasma fire. The RED Soldier was unloading clip after glorious clip of energy rockets into the enemy staging point. And the RED Pyro was doing something with methane. It turned his fire blue. He was okay with that.

The RED Spy uncloaked on top of the shed overlooking the right entrance to the BLU staging point. The BLU Heavy went by, then the Medic and Pyro- ah! The Sniper. Perfect. The RED Spy jumped down behind the unsuspecting Aussie, and quickly, violently, shivved him between the spinal disks with his wristblade. Quickly activating a hologram disguising himself as his unsuspecting victim, the Spy followed his “comrades” into the breach, distracted only by an unusual sight… the RED Sniper uncloaking.

The armored assassin moved quickly. There was no time to maneuver for a backstab, no time to pull out the railgun, just go straight at it. If anyone noticed something weird about what looked two Snipers in exosuits engaging in actual, you know, karate, no one said anything.

Inside the point 1A shed, the RED Engineer had pretty much set up a firestorm. On the ground level he had set up a quad-laser Sentry that blasted anything coming near it, and above he had a dual-missile platform that pretty much did the same thing. He was roused from his hidey-hole by these words:

“IS GOOD TIME TO RUN, COWARDS!”

The Engineer ducked outside, hoping to see the RED Heavy bellowing, but was sorely disappointed. Stampeding towards the Control Point was a very large, very angry, silver behemoth.

To keep up with armored warfare, the Medics’ healing guns had to be retrofitted to accomodate mechanical as well as biological damage. The newly issued device incorporated both the previous Ubercannon and Kritzkrieg models, as well as a third barrel for nanobot-powered mechanical repair. When in use, the three barrels spun like… well, like a minigun. Once the recylced nanites and healing energy were collected in large-enough amounts, they could be used to form one of the most terrifying weapons thus far seen: the Nanocharge.

The Nanocharge affects both Medic and target, rendering both totally indestructable. Their armor becomes as resistant as nano-reinforced steel and tints a metallic color (silver for BLU, gold for RED), their weapons gain an incredible boost in killing power, and they can run a whole lot faster, to boot. Once it deactivates, the two are no worse for the wear, except maybe a little confused from the rather fast wearing-off.

So you could understand why the Red Engineer was in such a hury to get out of dodge. He unslung the two unused teleporter construction pods from the back of his armor, and fiddled with a dial on it. He did the same (very quickly) on his two turrets, and ran down the tunnel leading to Capture Point 1B.

The BLU Heavy and his Medic friend stopped in the dead center of the shed. Nothing was there, save a deactivated Rocket Sentry. The Medic examined the turret, and heard a pleasant female voice say, “Twenty seconds to self-destruct.”

“Rückzug! Now!”

The two attempted to flee the shed, but couldn’t agree on who should have been first out of the door.

“Ten seconds to self-destruct.”

The Heavy then backhanded the Medic, who grabbed the Heavy’s coolant vent and pulled, abandoning all reason. They were still fighting when all of the devices exploded.

So, now, BLU was short a Heavy and a Medic. And RED was short a shed roof.

 

____________________________________________

The fighting only got harder as time wore on. BLU was becoming more and more frantic at the thought of failure, and RED was becoming wearied as they had to beat back wave after wave of carbon copies. The destroyed shed didn’t help any.

The Control point was so vital because  it literally controlled the battle. A Control point supercomputer system allowed all of a team’s weaponry to work, and allowed the SPaMR to continually reconstitute the combatants (try saying that five times fast). RED’s points, in this case, were working a brute-force attack on BLU’s SPaMR systems. Given, oh say, ten minutes or so, the attack would succeed, and BLU would be utterly helpless. No reconstitution, no functioning weapons, and almost no chance of survival.

On the flipside, if BLU captured one point in an area, the attack was set back and would take longer, effectively increasing the time limit on the mission. If BLU controlled both points in a given area, the aforementioned “Humiliation round” would be foisted on RED. The difference being, RED was only completely expunged after all areas were in BLU’s control. After that, RED had to take its expertly hidden business elsewhere.

But back to the story.

____________________________________________

The RED Scout, Soldier, and Demoman were all taking potshots from the rubble of the A1 shed. There was a rumble, and a shake. Lightning cracked, and a nearby tree fell. Someone was changing class.

A LOT of someones.

From the gate, a Scout emerged. Then another Scout. And another. The entire BLU team had changed their armor class to Scout. The one in front, who didn’t have an eyepatch, balaclava, or other class-identifying feature, raised his bat to the sky.

“SCOUT RUUUUSH!”

The entire horde stampeded to the ruined shed. The lone RED scout rose to meet them. The Soldier put his hand on the Scout’s shoulder, and pulled hard.

“C’mon, son! Tactical retreat!”

“But we can’t just give up!”

“It’s lost, son! We need to regroup!”

The RED Scout thought about this, then hesitantly backpedalled to the route leading to point 1B, giving a few plasma-charged parting gifts to his copies. The BLU Scouts stopped short of the cave entrance, preferring to concentrate on the Point capture.

Which took about two seconds.

____________________________________________

The clock reset, the BLU team had a slight cooloff period available before they had to attack again. One of the Scouts, wearing the Spy balaclava, walked up.

“Well… zees was a disappointment.”

“I know,” replied the original Scout. “It was almost too easy.”

“I don’t know about you two,” said the Scout wearing the Soldier helmet, “but I’m changing back. It may have been easy this time, but it strikes me you only get away with this sort of thing once. It’s going to get harder. Much harder.”

____________________________________________

There you go. The next chapter. Kudos to Paper Shadow for the GModdery. I’m not asking you to mention me to Control Point Podcast, but if it just slips into conversation, what can I do. ‘Til next time.

Graven_Image

14 Responses to “Armored Fortress – Chapter Two”

  1. Spy Guy responded on 04 Jun 2009 at 12:49 am #

    Hmm, I’ve read both parts of your story.

    While the first part contained everything desirable in a work of fiction except an ending this is just… I don’t know.

    I loved the way you portrayed the prototype Heavy’s relation to his creator “father”, the Medic, and how the Spy uses it. Really, that was brilliant.

    Now however, this is naught but a good ol’ round of Dustbowl set in the future,Global Agenda-like setting.

    You can do better than this.

  2. Graven_Image responded on 04 Jun 2009 at 1:24 am #

    @ Spy Guy: I know.

    I’ll have more Global Agenda and less good ol’ TF2 in the next chapter, if that’s what the people want.

  3. Killa-Ewok responded on 04 Jun 2009 at 1:29 am #

    Why were the comments disabled for some time?

  4. Graven_Image responded on 04 Jun 2009 at 2:18 am #

    I don’t know. The dashboard’s going nutters on me.

  5. Shrake12 responded on 04 Jun 2009 at 6:08 am #

    judging by your past articles, I know you can do better than this… :\

  6. Matt responded on 04 Jun 2009 at 6:45 am #

    Decent article, but it’s just a cap on dustbowl with renamed weapons. It’s like tf2, but in space.

  7. Baejung92 responded on 04 Jun 2009 at 8:47 am #

    I actually didn’t have much of a problem with this. The awesomeness of the narrative made up for the lacking plot. The next one will probably be better :)

  8. Graven_Image responded on 04 Jun 2009 at 12:28 pm #

    Thanks for that, Baejung. I was going for “Awesome narrative”.

  9. Wazzle responded on 04 Jun 2009 at 1:06 pm #

    Yeah… I mean, there’s nothing wrong with an indulgent battle scene ever once in a while, as long as it is done awesomely.
    However.

    YOU MUST NOT FAIL THIS TIME O_O.

    But really, I liked this one.

  10. Killa-Ewok responded on 04 Jun 2009 at 7:44 pm #

    What the hell is sub-timing

  11. Graven_Image responded on 05 Jun 2009 at 12:22 am #

    It doesn’t mean anything. It’s an acronym.

  12. Xander -ll- responded on 18 Jun 2009 at 7:08 am #

    Hey, I know this article is old-ish, but it got mentioned on CP, and I found this image the same day I listened to it, and thought it appropriate for the theme of this story.

    http://i122.photobucket.com/albums/o272/Windancer_art/HeavyBot.jpg

  13. Graven_Image responded on 18 Jun 2009 at 8:55 am #

    Yeppers. That’s the inspiration.

  14. CP 78: Worst Episode Ever :: Dead Workers Party Network responded on 24 Jun 2009 at 3:24 pm #

    [...] [FANFICTION] Armored Fortress by Graven_Image The Prelude / Chapter One / Chapter Two [...]

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