One day, a few weeks ago, I was in the mood for some procrastination, so I fired up ye olde TF2 and joined the ubercharged server. Unfortunately for me, the server was hosting a low-grav melee-only Zombie Fortress party. Now, I can’t say I enjoy low gravity, melee-only, or Zombie Fortress, let alone a twisted combination of the three, so I left my Vault 101 and ventured out into the wasteland.
And what I saw there was not pretty.
Server 1: Liars
I opened up my favorites list and was sorely disappointed – all my other favorite hangouts, such as the second ubercharged server and the Team Fortress 2 Fort servers, were either completely empty or completely full. I set one of the TF2F servers on auto-join, went AFK for 10 minutes, and returned to find that there still wasn’t a slot free.

So I did the unthinkable – I clicked the “Internet” tab for the first time in months and watched as a list of thousands of servers grew on my screen.
I joined my first server, a 32-player 24/7 Granary place with 19 players onboard. Granary’s one of my favorite maps, because of its open nature and fast gameplay, and regardless, I hadn’t played that map in quite a while. I sat through the loading screen, hit “Continue”, joined a team…
…and found myself alone in that vast, superficially agro-industrial complex.
It took a second for it to sink in. I had been fooled by a crappy server running a decidedly evil script, giving the player the impression that there were 19 players online, when in reality, there were none. (By the way, the server is run by HL2Land.net – think twice before joining their servers). And for what reason? The losers wanted to push their Gametracker rank up. Undeserving idiots. I ragequit.
Server 2: More liars
I went back to the “Internet” tab and found a Goldrush server (called “The Tempest”) with 23/30 players online. I’m quite averse to 30- and 32-player servers (I’ll shortly mention why), but I thought that I could probably do some spying. I joined and again, was greeted by an empty server.
Again.
Ragequit.
Server 3: Reserved slot fail
Back to the server browser, I navigated to the “friends” tab. I saw a 24-player dustbowl server with 23 players on, so I quickly joined it before that last slot was taken. I checked out my TF2 stats as the game loaded – “Retrieving server info” – “Sending client info”. And then a dialog box popped up. Apparently, I had been “kicked due to slot reservation”. I looked at the server browser again. It still had 23/24 players. Basically, the last slot was set to autokick all but a select few.
Now I was really miffed. I’m somewhat aware of the intricacies of sourcemod, and while I don’t disapprove of reserved slots, I am amazed – no, shocked – by the stupidity of that server’s owner. SourceMod has three methods of handling reserved slots (check out the nitty gritty on the SourceMod wiki), yet the server’s operator had chosen the worst method. Wonderful. Just wonderful. To whoever runs “TrU Servers”, don’t expect me back.
Server 4: The 32-player spamfest
Next up: a 32-player Payload Rotation server.
First off, once I became more active on ubercharged, I pretty much stopped going to 32-player servers. I think it was a pretty good decision on my part. In the nurture of 16- and 24-player servers, my playing skill exponentially improved.
I was joining my first 32-player server in months (and yes, this one actually had players online
), and I could see that I hadn’t missed anything. One word describes a 32-player server: Spam.

After playing for a few minutes, I could feel my TF2 skills slipping away. I hate to say it, but it really doesn’t take much to get kills on such a server. Player density is just way too high – by randomly spamming rockets, grenades, or stickies into an area, it’s completely possible to have the explosion damage someone. There’s always someone there. I think it’s fair to say that random spam does not take skill – yet spam wins the game on a 32-player server. The team that spams best wins. I know this statement is going to piss hundreds of readers off, but 32-player servers don’t reward skill, at least not as much as smaller servers.
I’m putting this in contrast to an occasional hangout of mine, the Team Fortress 2 Fort server(s). Their format is largely competitive – 16 players, competitive maps, no crits, no damage spread, no sandman – consequently, some of TF2’s best competitive players hang out there. The skill level is stratospheric in comparison to your average 32-player spamfest. Getting a kill there takes good aiming and good sense.
It suddenly made sense to me – why my skill exponentially increased after ditching 32-player servers. I just didn’t need to try hard enough. Now, every kill felt hollow, devoid of skill. I strongly prefer having to fight for my kills – extended 1v1 duels are, to me, among the most fun things TF2 has to offer, especially in the context of a game. Small servers offer plenty of that because of low player density. If you try to pull a 1v1 duel on a 32-player server, you’ll be interrupted within ten seconds by someone’s crit-rocket.

But spam aside, the last straw for me came later. Our team won the round and proceeded to slaughter the other team during humiliation. I sent a critrocket toward a pyro and got a direct hit, but the pyro didn’t explode. I sent another over. Then I shovel-bashed the pyro. Nothing worked.
A good chunk of the other team rage-quit the game (what noobs). Although the teams were 11 players to 15, a player on the other team typed !swapme into chat and got switched to ours, making the teams 10-16. Noob. Rage-team-switching speaks to the player’s lack of skill and sportsmanship, but this? That takes noobishness to the next level. Beautiful. Hell, I didn’t even know that you could type !swapme – I had never heard of it before. Maybe it’s because I play on good servers.

You see that icon? The autobalancer may be irritating sometimes, but you should respect it and actually make a stand with your new team. Don’t be like that idiot.
I shortly found out where !swapme came from. A message popped up in the chat box: “Donators get reserved slots, invincibility during humiliation, and much more! Type !donate to see all the benefits!”
That was too much for me. The reserved slots aren’t all that bad if implemented correctly, but invincibility during humiliation? Are they that concerned about their HLStatsX rank? I typed !donate and found a slew of other cheap gimmicks, such as special hats, the aforementioned immunity to the autobalancer, and a different color in the chat box.
That is just ridiculous. I realized immediately that I didn’t need to play TF2 with these idiots. I left the server – again.
Well, I learned a lesson. Once you find some good servers, add them to your favorites and stick with them. Oftentimes, it’s not worth venturing out into the wide world.