Archive for May, 2008

Forums, Your Content, And My Computer Ignited On Fire

So I’ve been a little quiet of late on this site. However, things are not as they seem on the surface.

ubercharged.net Forums

After a few people have mentioned it to me, I’ve started looking at setting up a forum for the site. It’s really taking me way longer than it should, but I’m a perfectionist, and most forum software out there is crap (at least for how I want to set it up).

I wanted the integration with WordPress to be a little tighter – as in each article posted on the blog becomes a thread in a specific forum, and each comment on a blog post to become a forum comment in that thread. It’s relatively easy (but non-trivial) to set that up, but it has issues with the anonymous posting on ubercharged as it works at the moment – I’m a big fan of anon posting , but I don’t know if I can be bothered with coding a custom work around for it. So I might just leave that separate for now.

I did start coding up some stuff in Rails that nicely integrated with WordPress, but this site is running on an ultra cheapo shared host ($13 a month cheap), and Rails isn’t really an option unless you can start a bunch of long-lived Mongrel server processes – which you can’t do on an ultra cheapo shared host. PHP runs ok, but PHP (and especially most PHP apps) makes my head hurt, and I try to minimize my exposure to it.

Anyway, I’ve got forums set up and running as a test (not online yet), so you’ll probably see them sooner rather than later.

I guess I should ask – would anyone actually post in them?

Other People’s Stuff on ubercharged

I’ve been having a bit of a discussion with a few people about expanding the content that goes up on here. It’s just been me so far, but I get cranky and distracted and often don’t post anything worthwhile for weeks on end. So, I’m looking at opening up the author list on here. If you think you’ve got something worth writing about, give me a yell on madlep@ubercharged.net, and we’ll see what we can do.

MacBricked

My trusty MacBook Pro has gone kaput. It should be ok, but the video card, or the video memory or something has fried itself. It’s under warranty still, but it means no TF2 for a while until it gets fixed. So if you don’t see me around much, that’s why.

When I boot it up now, the screen looks something like this:

Interestingly, it happened after a prolonged bout of playing Ignite People On Fire. Is this related? Dunno.

20 Comments »

madlep on May 31st 2008 in ubercharged

A Soldier’s Revenge

SaDOS and a bunch of Control Point groupies have put together this nice little machinima piece.

Soldier meets medic. Soldier and medic frolic around merrily. Pyro kills medic. Hilarity ensues.

PC vs Mac vs Spy

As some of you may be aware, I’m a bit of a Mac fanboy. My TF2 time is spent on my MacBook Pro laptop, which rocks for gaming. Apple going Intel was the smartest thing they’ve ever done. Now I can triple boot OS X, Ubuntu, and Windows. Yay.

Anyway. Some TF2 stuff.

Spotted this one over at Macenstein.

7 Comments »

madlep on May 24th 2008 in spy, team fortress 2, the funny

Meet The Train

One of the most underrated classes in TF2, and one that has sadly gone overlooked for far too long in Valve’s promotion of the game.

I mean, come on! The train would easily get the top score on Well, but Valve didn’t even have the balls to register The Train’s kills on the score board. This is blatant discrimination.

The Tetris-Inside kids (who are Russian – I think, at least judging by the website) have addressed this injustice and produced a Meet The Team interview with The Train.

I totally agree with The Train’s point of view. He makes a better argument than the pyro even.

TF2 Goomba Stomping

The kids from 2fort2furious.com have been hard at work with more quality research into the more obscure side of Team Fortress 2 physics.

Turns out you can goomba stomp enemy players, Mario Brothers style – even if they are ubercharged. Cool huh?
(Or this might just be a mod they’re running on their server. Dunno)

And if that wasn’t cool enough, here’s a double goomba stomp to shut down an ubercharged.

12 Comments »

madlep on May 23rd 2008 in community, team fortress 2, the funny, videos

Yahtzee is gonna need a police escort at this rate

I went to the Game On exhibition at ACMI in Melbourne the weekend before last and had a kick ass time. At least I did when I could get on any of the games – it was pretty busy. Tip from the wise – go mid week.

Then I noticed at the end of the last Zero Punctuation review that Yahtzee was going to be on a talk panel there. So I figured it could be kinda interesting to head along and see what he had to say.

I’m a Zero Punctuation fan, but even considering how popular Zero Punctuation is, I figured it was still kinda niche and it probably wouldn’t be that busy. WRONG. Seems most of the gamer geeks in Melbourne had the same idea. Now gamers are still a pretty small minority here, but Melbourne has a population of four million, so even if we only make up 0.01% of the citizenry, that is still a good few hundred people.

It was a free event, but they had a ticket system to stop overfilling. Apparently tickets sold-out about 4 hours before the talk started. By the time I turned up about 20 minutes the start, there were lines going the whole way around the entry foyer queueing for the stand-by tickets.

Basically the place was like waiting outside a major sold-out rock concert trying to somehow get some tickets to get in. It totally had that rock vibe. You could catch the excited chatter. Some young geeks waiting in line next to me were talking about how “I saw him! And he was wearing his hat!”. In fact, quite a large proportion of the attendees were actually wearing the trademark 1950s hat Yahtzee is so fond of. It’s entirely possible they actually just saw one of those guys (I don’t know which set of geeks are sadder…). The whole thing was really surreal. I’m glad I had my iPod, cause I was getting a little scared… And I’m supposedly one of those people. Imagine how the general public would have taken it!

I asked a staff member, who seemed quite overwhelmed and flustered by it all. She said to queue up at the ticket sales line to get tickets to get in. I got half way through there, and another staff member was directing people to a different line for stand by tickets. Kind of a wild goose chase.

Eventually a staff member came along and told everyone that they basically were not going to get in. About all we could do was to contact ACMI and request a repeat session at a bigger venue. *sigh*. This is after I made the effort to put shoes on and leave the house – that takes a big effort on a Sunday afternoon. So no talk session for me :(

I’m hoping the Escapist magazine starts shelling out for a security detail and bullet proof car when Yahtzee goes out in public soon. At this rate he’s going to need it.

9 Comments »

madlep on May 19th 2008 in news

And he herded them onto a boat, and he beat the crap out of them

Just incase you all missed the original post, or you forgot, or you all thought it would be funny to mass-boycott behind my back, and then be all like “HAHA madlep is on a server by himself playing with a 300ms ping!”… *sigh*

I’ll just drop a quick reminder that the server-warming party for the new ubercharged.net TF2 server is kicking off tomorrow, and you’re all welcome to turn up. Kicks from from 10pm Melbourne time, and pretty much 10pm at every time zone around the world through Saturday. Basically just join when you feel like it, and I’m sure that someone will be there.

The idea is to herd all the ubercharged readers onto the new server, and have me beat the crap out of them some wonderful games.

More exacting times are as specified back in the original post, cause it’s friday night, and I can’t be bothered reposting.

29 Comments »

madlep on May 16th 2008 in community, team fortress 2, ubercharged

Battlefield Heroes == Village People Fortress?

I was just reading about that “other game” on Rock Paper Scissors and how they don’t mind being compared to Team Fortress 2. I haven’t had much to say about Battlefield Heroes yet, but I’m beginning to think that a better comparison would be with the Village People.

Example. Compare:

And

I think I see where they are going with the business model. It’ll be free to play, but you pay for unlockables such as the YMCA arm dance taunts, custom clothing such as indian chief headgear, engineer outfit (HA! TF2 has that for free – at least until valve makes you grind an achievement for it…), chopper mustache, and aviator sunglasses, leather fetish biker outfits – no wait, those last three seriously are actually in the game. Hmm.

Not that there’s anything wrong with that. I just find games based on 1970s costume theme bands to be humorous. Someone should do a Kiss game while we’re at it (oh wait, they did)

6 Comments »

madlep on May 15th 2008 in team fortress 2, the funny

TF2 Server Symptoms of the Medic Update

Luke has posted a sweet article over at lowpings on the recent medic achievements dumb-assedness that has been going around.

That might seem awesome, every TF2 server a magical medical Mecca with free healing for all where no-one ever dies – but further highly scientific study reveals a disturbing problem:

So true about the retarded medics. I had a heavy on the other team doing non-stop blunt trauma grinding for his medic buddies on gold rush last night. We won the game easy cause every time we started to make progress, they’d respond with an uber. But instead of the usual chain gun of death, we just had this big red glowing lard-ass come out trying to punch everyone helping his team 0%, but getting lots of achievements for the dumb ass medics on his team. Wish I’d gotten a screenshot of it. So stupid…

He also sent me an image that didn’t make it into the article, but it kind of sums up what most public servers have been like since the update (except on the server I’ve been on the medics have been uncontrollably drooling more, with bigger and more mindless s**t eating grins).

The real shame is that medic uses to be my favorite and most played class. I didn’t mind being the helpful healer the whole time. It was a good feeling to know that you’re helping the team a lot. Since the update though, I’ve barely touched medic. Playing that class now just feels… dirty…

21 Comments »

madlep on May 15th 2008 in community, medic, rants, team fortress 2, the funny

P_R_O_Z_A_C’s spy tips

Wow, P_R_O_Z_A_C just dropped the motherload of spy tip goodness in the comments for How To Play Spy Tutorial Video.

So good I had to repost on their own.

Cheers :D

Here a little guide for those getting into Spying!

Engy / Sentry – stab engy in back, immediately change to sapper, sap sentry, followed by teleporter and dispenser. Works 4/5 times. Sometimes the sentry turns on you too quickly. Engy hiding in a corner? Jump on his head and stab him top-down! Believe me it works! By the way – it’s pointless sapping a sentry unless you kill the engy protecting it first. Kill him first you get all his structures… sapp while he’s nearby you normally get nothing… maybe a teleporter… unless you can coax him into a sapping/repairing war, which you will win eventually (if his buddies don’t take care of you before that happens).

Random spy checking – only seems a major problem when you have a VERY annoyed pyro, who was probably another class that got backstabbed too many times… which means that a spy is doing his job! Most the time you only get spy checked if you’re acting suspiciously eg. running the wrong way! Looking directly at and constantly at enemy ‘teammates’. Usually people will leave you alone if you act right… if you play like the class you’re disguised as should be playing.

Medic / Heavy combo – juicy opportunity. Harder if the medic is constantly turning around looking for spies… Usually best timing is when they’re engaged in combat and their attention is forward. I once back-stabbed a heavy while he was be healed by 3 medics at once… they looked so disappointed! Go for the medic then the Heavy. If the medic suspects you as a spy, just hit the heavy and run, leaving the medic undefended

Full 24 player maps are harder for spies than 16 player maps, more players = harder to get behind enemy lines. Then less players, the easier it is to dominate… unless they’re all scout or pyros… in that case don’t use Spy!

A futile class you say HAVOC? Maybe for a noob… An experience spy is often the number #1 point scorer on the team! “Team members spy-check each other all the time, and they WILL find you no matter how good you think you are.” – Not to blow my own horn HAVOC, but I’m often #1 point scorer for the level…normally I’m only spotted after it’s too late. Sometimes, yes, you get spy checked. Maybe 1/10 respawns, depending on how good you are / aren’t. 2/3 if you suck. My record number of backstabs (backstabs NOT just kills) without dying is 9.

Sniper – easy – the have tunnel vision while looking down the scope. Best timing is to hit them when they’re lining up a shot. If they’re standing in a corner, either jump on their head’s, or use your pistol – 3 shots point blank is all it takes to kill one.

The pistol – underrated weapon. Rather accurate at mid range, and does a significant amount of damage. I’ve killed heavies with the Spy’s pistol before. Especially good when running away while being pursued, you can often get extra kills this way, cos nobody can catch you except for a scout. Great in long corridors, such as the sewers in 2Fort. Pistol is great for shooting a sapped sentry too, to speed up it’s demise significantly. Remember – the damage is distance-dependent.

Bottlenecks – juicy opportunities. Find a narrow spot where the enemy is condensed, where their focus is in one direction. If you can get behind them, you can get a magnificent run – hit the back first, work your way to the front, then run back to your frontline for re-disguising. My personal record is 5 in 5 seconds. Yesterday I got 3 in 2 seconds on Gold Rush.

Scouts – a bane if they see you stab someone. Don’t waste your time trying to backstab them… unless you have a chance too! Very satisfying… any self respecting Scout ill be very embarrassed to be backstabbed by a Spy!

Other Spies! – “Takes one to know one” is a very true statement. If you’re good at playing Spy, you’re good at spotting a Spy… especially noobies! Looks for the guy running to the enemy’s frontlines wearing the wrong coloured clothes.

When respawning / running to frontline – Disguise as a pyro of your own team (on the disguise menu hit ‘-’ then choose your disguise). Why? Spies attract a lot of attention when in plain sight… Especially enemy spies. Disguise as a pyro of your own team, and enemy spies will leave you alone… trust me! Also, it tends to save your cloak until you need it. When disguised as pyro teammate, no-one will suspect a spy coming. Leave it till late as possible to disguise as an enemy, then cloak to get behind enemy lines – you’ll get deeper than being forced to cloak early because you’re already in enemy disguise.

Demomen – Rather easy… they’re normally either waiting for some to walk into their mines to they can detonate, or they’re placing mines… wait for either.

Soldier – Make sure you kill first stab! Usually it’s easiest to just follow them as they’re running to the front, since they’re easy to catch up with.

Fall in behind them – when cloaking to get behind enemy line, put yourself in a spot where the enemy will run past you on their way to the front, but will only see you hiding if they look behind them. Great way to choose your targets as they run past, and to join their ranks without suspicion. When a Heavy or soldier runs past, just fall in and stab the slowies! or follow them to a bottleneck at the frontline an see how many you can get!

Like MADLEP said – sap sentries just before your buddies start attacking it – gauranteed to take it out!

Teleporter stabbing – want to be cheeky? Find an enemy teleporter and stab them as they come through – they never expect it!

Cloaking – by far the BIGGEST mistake people make here is they his the right mouse button to cloak, and run out strait away, only to be seen by the enemy as a silhouette of your teams colour. It take a good 2 seconds to cloak. Cloak, count to 2, then run out.

Exit strategy – always plan ahead… After you stab, when are you running to? Will you have enough cloak to get away under fire? Are any of the victim’s teammates going to see and pursue you? Will you hide again behind enemy lines for a second run rather than running to the safety of your teammates? Or are you planning an all out assault on the enemies front lines which you do not expect to survive?

Spy… the thinking man’s class. I think that’s why people think they’re useless, they forget the thinking part when they play as one. By far, the Spy is the most in-depth class in TF2… can’t wait for the new weapons and achievements – hope the Spy is next in line!

Cheers,

P_R_O_Z_A_C

28 Comments »

madlep on May 14th 2008 in how to, spy, tactics, team fortress 2