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	<title>Comments on: Weekend Clan Stack Extravaganza!</title>
	<atom:link href="http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/</link>
	<description>Tales of Team Fortress 2 pwnage and other hilarity</description>
	<pubDate>Fri, 25 Jul 2008 01:02:58 +0000</pubDate>
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		<title>By: Kings Over Aces</title>
		<link>http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-267</link>
		<dc:creator>Kings Over Aces</dc:creator>
		<pubDate>Fri, 07 Dec 2007 23:08:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-267</guid>
		<description>^^^</description>
		<content:encoded><![CDATA[<p>^^^</p>
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		<title>By: Anonymous</title>
		<link>http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-266</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 07 Dec 2007 23:02:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-266</guid>
		<description>lol 3-4 stacking. WTF?? If you spent half the time practicing rather than taking cry baby screen shots then you wouldnt care about stacking. Just because players have a [WP] or [OCAU] doesnt mean they are working together. They are only a forum not a clan. Hope this link helps you.

http://www.officeprofiles.co.uk/p-kleenex_balsam_facial_tissues_box_3_ply_-561112.aspx</description>
		<content:encoded><![CDATA[<p>lol 3-4 stacking. WTF?? If you spent half the time practicing rather than taking cry baby screen shots then you wouldnt care about stacking. Just because players have a [WP] or [OCAU] doesnt mean they are working together. They are only a forum not a clan. Hope this link helps you.</p>
<p><a href="http://www.officeprofiles.co.uk/p-kleenex_balsam_facial_tissues_box_3_ply_-561112.aspx" rel="nofollow">http://www.officeprofiles.co.uk/p-kleenex_balsam_facial_tissues_box_3_ply_-561112.aspx</a></p>
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		<title>By: Anonymous</title>
		<link>http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-234</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 04 Dec 2007 14:17:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-234</guid>
		<description>There is ALWAYS room for improvement.  I wouldn't be such a good sniper if it weren't for watching how everyone else killed me over and over again.

You may not win, you may not have fun, but you will get better.


As to your comment on hacking, I agree completely, though it wouldn't be anywhere near as big of a problem if people would actually secure their servers.

Ever since VAC was added people have gotten lazy.

Almost EVERY server I've played on in the last month has been sv_pure 0 or sv_pure 1 (default), both of which allow for modified player models, which in turn opens the door for wall hacking.

I've seen people using it, hell I've tested it out myself when getting my own server secure. It does exist, and no VAC does not ban you for it.

People really need to go and either:

A: Set their servers to sv_pure 2

-or-

B: Set their servers to sv_pure 1, create a whitelist file, and disallow player models from disk.</description>
		<content:encoded><![CDATA[<p>There is ALWAYS room for improvement.  I wouldn&#8217;t be such a good sniper if it weren&#8217;t for watching how everyone else killed me over and over again.</p>
<p>You may not win, you may not have fun, but you will get better.</p>
<p>As to your comment on hacking, I agree completely, though it wouldn&#8217;t be anywhere near as big of a problem if people would actually secure their servers.</p>
<p>Ever since VAC was added people have gotten lazy.</p>
<p>Almost EVERY server I&#8217;ve played on in the last month has been sv_pure 0 or sv_pure 1 (default), both of which allow for modified player models, which in turn opens the door for wall hacking.</p>
<p>I&#8217;ve seen people using it, hell I&#8217;ve tested it out myself when getting my own server secure. It does exist, and no VAC does not ban you for it.</p>
<p>People really need to go and either:</p>
<p>A: Set their servers to sv_pure 2</p>
<p>-or-</p>
<p>B: Set their servers to sv_pure 1, create a whitelist file, and disallow player models from disk.</p>
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		<title>By: driver_800</title>
		<link>http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-223</link>
		<dc:creator>driver_800</dc:creator>
		<pubDate>Mon, 03 Dec 2007 20:30:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-223</guid>
		<description>I don't think stacking is all that bad, certainly not as bad as exploits or hacks.  

I have no problem with a clan wanting to stack, and understand the reasons for it (more fun to play/voicecomm with friends).  But you can't credibly contest the point that it isn't much fun to play against (like an exploit or a hack), esp. after all the decent pubbers have left to find a balanced game.  

Stack if you want, but give me a way to avoid it without having to load up the server first.  If you run a clan server that likes stacking, put "stack friendly" or something in your serv description.  If you run a pub server that permits one sided stacking, do the same.  Or better yet, if you're a clan on a pub server, don't stack--go set up a scrim somewhere to actually test your mettle. 

As for the point that "losing is how you learn."  Yes, provided that you can actually test some tactics.  When you're on a stacked pub server from which all the decent pubbers have already departed, good luck doing that.  Anyway, a clan that hopes to improve instead of being labeled a noob squasher should want to learn too--meaning that it should find a game in which it actually has a chance to lose--and "learn."</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think stacking is all that bad, certainly not as bad as exploits or hacks.  </p>
<p>I have no problem with a clan wanting to stack, and understand the reasons for it (more fun to play/voicecomm with friends).  But you can&#8217;t credibly contest the point that it isn&#8217;t much fun to play against (like an exploit or a hack), esp. after all the decent pubbers have left to find a balanced game.  </p>
<p>Stack if you want, but give me a way to avoid it without having to load up the server first.  If you run a clan server that likes stacking, put &#8220;stack friendly&#8221; or something in your serv description.  If you run a pub server that permits one sided stacking, do the same.  Or better yet, if you&#8217;re a clan on a pub server, don&#8217;t stack&#8211;go set up a scrim somewhere to actually test your mettle. </p>
<p>As for the point that &#8220;losing is how you learn.&#8221;  Yes, provided that you can actually test some tactics.  When you&#8217;re on a stacked pub server from which all the decent pubbers have already departed, good luck doing that.  Anyway, a clan that hopes to improve instead of being labeled a noob squasher should want to learn too&#8211;meaning that it should find a game in which it actually has a chance to lose&#8211;and &#8220;learn.&#8221;</p>
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		<title>By: Anonymous</title>
		<link>http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-211</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 03 Dec 2007 15:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-211</guid>
		<description>I still fail to see how stacking does anything other than show pubbies how horrible they are.

What you're implying is that clan stacking is bad, which in turn would imply that it's bad because it makes the game harder for the team that isn't stacked.  Well guess what, losing is how you learn.</description>
		<content:encoded><![CDATA[<p>I still fail to see how stacking does anything other than show pubbies how horrible they are.</p>
<p>What you&#8217;re implying is that clan stacking is bad, which in turn would imply that it&#8217;s bad because it makes the game harder for the team that isn&#8217;t stacked.  Well guess what, losing is how you learn.</p>
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		<title>By: eazycompany</title>
		<link>http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-199</link>
		<dc:creator>eazycompany</dc:creator>
		<pubDate>Mon, 03 Dec 2007 08:40:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-199</guid>
		<description>We stack all the time, but with a community with over 300 members its often that we find outselves on the same servers. A couple of games on the weekend we have all of one team and half of the other. Stack's on I say, at least we are playing with guys we can trust to perform as a team. 

FYI we [OCAU] are not a team, but members of a forum which decided to tag up so we could play together and enjoy the game more.</description>
		<content:encoded><![CDATA[<p>We stack all the time, but with a community with over 300 members its often that we find outselves on the same servers. A couple of games on the weekend we have all of one team and half of the other. Stack&#8217;s on I say, at least we are playing with guys we can trust to perform as a team. </p>
<p>FYI we [OCAU] are not a team, but members of a forum which decided to tag up so we could play together and enjoy the game more.</p>
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	<item>
		<title>By: madlep</title>
		<link>http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-195</link>
		<dc:creator>madlep</dc:creator>
		<pubDate>Sun, 02 Dec 2007 13:38:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-195</guid>
		<description>Yeah, the interesting ones are the bigger stacks for sure. A 3/4 stack can still make a difference though. If you get a spy and medic plus a heavy/soldier/pyro, you can break through a lot of defenses without much resistance.</description>
		<content:encoded><![CDATA[<p>Yeah, the interesting ones are the bigger stacks for sure. A 3/4 stack can still make a difference though. If you get a spy and medic plus a heavy/soldier/pyro, you can break through a lot of defenses without much resistance.</p>
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		<title>By: Susej</title>
		<link>http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-194</link>
		<dc:creator>Susej</dc:creator>
		<pubDate>Sun, 02 Dec 2007 13:31:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/12/02/weekend-clan-stack-extravaganza/#comment-194</guid>
		<description>3/4 hardly qualifies as a stack on a 12-16 person team... You really need 5 or more to function as a mini-team and still then you'd need the other team to really suck or you to have the overall better team to see a major difference.</description>
		<content:encoded><![CDATA[<p>3/4 hardly qualifies as a stack on a 12-16 person team&#8230; You really need 5 or more to function as a mini-team and still then you&#8217;d need the other team to really suck or you to have the overall better team to see a major difference.</p>
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