Double Medic Uber

Another great post spotted on the Steam forums after the earlier one yesterday on how critical shots work.

Walking Target described an interesting tactic using two medics to achieve a 20 second uber rush.

Seen this yet? Two medics work together and charge up to 100%, then both charge in bonesawing. First one ubers for 10 seconds while the other attacks and then when that runs out, second one pops theirs and their partner does the same. 20 straight seconds of charging melee uber.

Could work pretty well for charging a defense turtled behind a bunch of sentry turrets. Although they can’t do as much damage, the medics would be able to move faster and probably achieve more than a slow moving, knock back prone, ubered heavy in some cases. If they manage to take out any engineers repairing the turrets, its all downhill from there for the defenders. Sentries don’t have that much health without an engineer backing them up, and 20 seconds is a LONG time to hack into them.

Would be interesting to see in practice. Gotta give this a try.

double ubered medics (small size)

10 Responses to “Double Medic Uber”

  1. Xantheus responded on 19 Nov 2007 at 12:31 am #

    I find that there is too much downtime in the slowness of a heavy and the reloading of a heavy. The real uber-class for a medic to side with is the Pyre.

  2. madlep responded on 19 Nov 2007 at 12:33 am #

    Yup. Totally agree there. When I’m playing medic and I’ve got uber ready to go, pyro is always my first choice.

  3. Wormbrain responded on 19 Nov 2007 at 6:51 am #

    Not many people are aware of this but if you are a medic and you activate your uber, you can pause the uber indefinitely by switching your weapon.
    Switch back to your healing gun at any time to resume the uber.

    Did your heavy die just as you ubered? Pause the uber! Go find another teammate and uber on!

  4. Zarathustra responded on 19 Nov 2007 at 7:05 am #

    I like to switch off my Uber to cause a bit of confusion.

    Run in, use half the Uber then switch it off for a second. Everyone who ran away when they saw us Light Up will come rushing back in for the kill. Switch the Uber back on and take ‘em down.

  5. madlep responded on 19 Nov 2007 at 7:24 am #

    Yeah, switching to turn off uber is a good trick. Never used it much – but turning it off to trick the enemy into thinking its safe again is a good one.

  6. Rasta_worm responded on 22 Nov 2007 at 9:30 am #

    Maybe it’s just me, but whenever I’m ubercharged (or ubercharges someone else) I still get shot at by the sentrys, pushing me away from them. Sometimes i’m even blasted of, landing out of range from the medic ubercharging me (or the person that i’m ubercharging…).
    Due to this, I can’t imagine that this dual-medic-trick will be very effective against a turret farm :/

  7. madlep responded on 22 Nov 2007 at 9:53 am #

    A good medic should actually run ahead when they are ubercharging you.

    I know exactly what you mean. If you’re a slow moving class like a soldier or heavy, its impossible to charge directly at the sentries, and you’ll get pushed back.

    The medic is faster moving, and the sentries will lock onto whatever target is closer. So if the medic charges ahead of their uber partner and takes the brunt of the sentry fire, then the guy getting uber is much more able to get in close and do some damage.

    A lot of medics seem to miss that though. Probably cause they’re so used to staying behind and out of the line of fire – which you don’t need to do when you’re ubering it up.

  8. MEDIC!!! responded on 20 Nov 2008 at 7:29 am #

    This is an old article…but if someone stumbles on it like I just did– the NEW medic item UBERSAW — makes this technique super-useful, as the UBERSAW boosts the ubercharge meter with each strike.

    A pair of skilled medics can RAMPAGE through an entire base with ease.

  9. Vaddy responded on 15 Jan 2009 at 12:16 am #

    Playing as a spy, the fact that the pryo has become the new medic buddy is fairly helpful, and funny. To recall one instance, i had just inserted myself behind ranks as a pyro, and was taking an alternate route to the front. Now here i was playing as blu, with that ol’ center CP guarded well by my buddies. So what does the other team do? prepare an uber rush of course! My intent was initially to take out the medics, but as i rounded my final corner to stab someone, i realized i was glowing an odd color… and much to my delight, i was ubercharged by a desperate medic who had just lost his buddy. Ahh, the moment was priceless.

    But i digress, yes the medic combo is fairly effective, especially with the new saw, and uberchaining can be a tide turning tactic.

  10. MmmphMmph responded on 23 Mar 2009 at 11:32 am #

    This happened to me once. I was, as always, a Pyro on 2Fort, and I see this BLU Medic in our base, and I figure “Hey, easy target!” But no, another Medic was healing him, and those two jerks wreaked havoc all damn game for me. Once one of them finally died from our many sentries, axein’ him was incredibly satisfying.

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