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	<title>Comments on: How to stay alive longer than one minute</title>
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	<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/</link>
	<description>Tales of Team Fortress 2 pwnage and other hilarity</description>
	<pubDate>Fri, 25 Jul 2008 06:14:27 +0000</pubDate>
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		<title>By: dumderdumdderpidumdumderrr</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-5875</link>
		<dc:creator>dumderdumdderpidumdumderrr</dc:creator>
		<pubDate>Mon, 14 Jul 2008 06:20:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-5875</guid>
		<description>wee!</description>
		<content:encoded><![CDATA[<p>wee!</p>
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		<title>By: derhimmelstoss</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-5120</link>
		<dc:creator>derhimmelstoss</dc:creator>
		<pubDate>Tue, 01 Jul 2008 17:40:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-5120</guid>
		<description>I play demoman, spy, and engie a lot. Even though the playstyles are way different for all 3 classes, one pleasure is common to all of them: killing n00b spies in embarassing ways. (= melee weapon kills)</description>
		<content:encoded><![CDATA[<p>I play demoman, spy, and engie a lot. Even though the playstyles are way different for all 3 classes, one pleasure is common to all of them: killing n00b spies in embarassing ways. (= melee weapon kills)</p>
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		<title>By: rust</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-4697</link>
		<dc:creator>rust</dc:creator>
		<pubDate>Wed, 25 Jun 2008 00:25:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-4697</guid>
		<description>Good advice, and I'm going to take it. I'll admit that I'm a new player, no shame in that. I've tried out most of the classes, and I really like the Demoman, but I'll switch to Soldier for a bit until I start to learn the maps. That way I can learn and still help out a little.</description>
		<content:encoded><![CDATA[<p>Good advice, and I&#8217;m going to take it. I&#8217;ll admit that I&#8217;m a new player, no shame in that. I&#8217;ve tried out most of the classes, and I really like the Demoman, but I&#8217;ll switch to Soldier for a bit until I start to learn the maps. That way I can learn and still help out a little.</p>
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		<title>By: Toast_recon</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-4121</link>
		<dc:creator>Toast_recon</dc:creator>
		<pubDate>Mon, 16 Jun 2008 05:15:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-4121</guid>
		<description>Hmmm. That's odd. That was the exact opposite of my experience.

I thought that the soldier was actually a rather a hard class, and spent most of my time. Sure, I sucked ass for the first 4 hours, but I owned for the next 20.

Now, I am so freaking bored with the spy I don't play it anymore. I am all demo, baby. I still own at the spy, but play it rarely.

Pyros are also a good starter class. Scouts are about medium, I think.</description>
		<content:encoded><![CDATA[<p>Hmmm. That&#8217;s odd. That was the exact opposite of my experience.</p>
<p>I thought that the soldier was actually a rather a hard class, and spent most of my time. Sure, I sucked ass for the first 4 hours, but I owned for the next 20.</p>
<p>Now, I am so freaking bored with the spy I don&#8217;t play it anymore. I am all demo, baby. I still own at the spy, but play it rarely.</p>
<p>Pyros are also a good starter class. Scouts are about medium, I think.</p>
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		<title>By: Taco Grande</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-3067</link>
		<dc:creator>Taco Grande</dc:creator>
		<pubDate>Tue, 03 Jun 2008 05:09:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-3067</guid>
		<description>wtf is with the thing about the pyro, one of the classes ill mainly play as is pyro and i've neva felt crappy compared to a soldier, and ive neva heard of someone saying that pyros are crap when up against someone like a soldier.
Trust me its easy as hell to beat a soldier since he's only able to shoot rockets with a slow firing rate, so its hell easy to dodge his shit until u get up close and personal, then when u are, dont get too close coz if he gets u, u'll probably instantly die (even though u might kill him aswell if ur really close) so just run around in a random manor when ur near him, but always keep ur eye on him and keep flaming him till hes dead, and even then, if u die before u kill him, theres a good chance he'll die anyway from being on fire.
And sometimes its just fun to run around and try and flame as many people as possible (if ur on a insta spawn server)</description>
		<content:encoded><![CDATA[<p>wtf is with the thing about the pyro, one of the classes ill mainly play as is pyro and i&#8217;ve neva felt crappy compared to a soldier, and ive neva heard of someone saying that pyros are crap when up against someone like a soldier.<br />
Trust me its easy as hell to beat a soldier since he&#8217;s only able to shoot rockets with a slow firing rate, so its hell easy to dodge his shit until u get up close and personal, then when u are, dont get too close coz if he gets u, u&#8217;ll probably instantly die (even though u might kill him aswell if ur really close) so just run around in a random manor when ur near him, but always keep ur eye on him and keep flaming him till hes dead, and even then, if u die before u kill him, theres a good chance he&#8217;ll die anyway from being on fire.<br />
And sometimes its just fun to run around and try and flame as many people as possible (if ur on a insta spawn server)</p>
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		<title>By: HadronCollider</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-2608</link>
		<dc:creator>HadronCollider</dc:creator>
		<pubDate>Wed, 21 May 2008 21:39:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-2608</guid>
		<description>Love your article...
Lots of fun mixed with TF2 basics.

Though I think you've not given enough thought about the snipers out there. As I myself have got stuck in the snipers way of pwning the fields I know what a good sniper can add to the team, especially on CP-maps. With the right reflexes and non-dumbass mind you will find that snipers alone can hold a point against the enemy team.

As I see it only spies can beat a good sniper, and ofc the übers.

Well, this did not turn out to be what I first thought it to and by now I've forgotten what I was really going to say...

Sorries, got lost in my sniper-glorification.
I just happen to love that small green typing that slowly rises over a dead enemys head after a successful shot.</description>
		<content:encoded><![CDATA[<p>Love your article&#8230;<br />
Lots of fun mixed with TF2 basics.</p>
<p>Though I think you&#8217;ve not given enough thought about the snipers out there. As I myself have got stuck in the snipers way of pwning the fields I know what a good sniper can add to the team, especially on CP-maps. With the right reflexes and non-dumbass mind you will find that snipers alone can hold a point against the enemy team.</p>
<p>As I see it only spies can beat a good sniper, and ofc the übers.</p>
<p>Well, this did not turn out to be what I first thought it to and by now I&#8217;ve forgotten what I was really going to say&#8230;</p>
<p>Sorries, got lost in my sniper-glorification.<br />
I just happen to love that small green typing that slowly rises over a dead enemys head after a successful shot.</p>
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		<title>By: Notger</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-1550</link>
		<dc:creator>Notger</dc:creator>
		<pubDate>Tue, 11 Mar 2008 09:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-1550</guid>
		<description>Great article and I wished I read it earlier so I would have saved me the hassle to learn this by myself.

Being now a nearly full-time-Demo-player, I say to you folks, that despise newbies: You suck. You suck so much there are no words for it.

There is absolutely no excuse for flaming someone who is trying to learn.</description>
		<content:encoded><![CDATA[<p>Great article and I wished I read it earlier so I would have saved me the hassle to learn this by myself.</p>
<p>Being now a nearly full-time-Demo-player, I say to you folks, that despise newbies: You suck. You suck so much there are no words for it.</p>
<p>There is absolutely no excuse for flaming someone who is trying to learn.</p>
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		<title>By: Fortuente</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-812</link>
		<dc:creator>Fortuente</dc:creator>
		<pubDate>Fri, 25 Jan 2008 20:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-812</guid>
		<description>I have to agree with the Noob, I think the engineer is the most nub-friendly class to play. Some of the best players I have gone up against have been soldier-philes. The ability to quickly and precisely aim your rocket launcher is definitely a pro skill.

Also I tend to favor using pyros to take out soldiers in close quarters. The trick is to get and stay behind them so they can't blast you. I also disagree that demoman takes no skill to play, it takes a lot of skill to play well.

I have to agree with Mike, though, the biggest skill in TF2 is knowing what class to play and when.</description>
		<content:encoded><![CDATA[<p>I have to agree with the Noob, I think the engineer is the most nub-friendly class to play. Some of the best players I have gone up against have been soldier-philes. The ability to quickly and precisely aim your rocket launcher is definitely a pro skill.</p>
<p>Also I tend to favor using pyros to take out soldiers in close quarters. The trick is to get and stay behind them so they can&#8217;t blast you. I also disagree that demoman takes no skill to play, it takes a lot of skill to play well.</p>
<p>I have to agree with Mike, though, the biggest skill in TF2 is knowing what class to play and when.</p>
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		<title>By: Shrake12</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-763</link>
		<dc:creator>Shrake12</dc:creator>
		<pubDate>Sat, 19 Jan 2008 18:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-763</guid>
		<description>I am no stranger to FPS, but Team Fortress 2 was the first time I went online (technical problems). I was so psyched that I actually got it working, that I went for the Spy on my first spawn in 2fort. Strangely, I wasn't pwned in the first few seconds of gameplay. The Spy is a completely new innovation in FPS gameplay. Some people will kick ass at it and some won't.

Not commenting on Demoman</description>
		<content:encoded><![CDATA[<p>I am no stranger to FPS, but Team Fortress 2 was the first time I went online (technical problems). I was so psyched that I actually got it working, that I went for the Spy on my first spawn in 2fort. Strangely, I wasn&#8217;t pwned in the first few seconds of gameplay. The Spy is a completely new innovation in FPS gameplay. Some people will kick ass at it and some won&#8217;t.</p>
<p>Not commenting on Demoman</p>
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		<title>By: Noob</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-760</link>
		<dc:creator>Noob</dc:creator>
		<pubDate>Sat, 19 Jan 2008 15:34:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-760</guid>
		<description>As a n00b I can tell you that I suck at playing the soldier.  I end up flailing around and getting killed.  I can't aim the rocket launcher fast enough.

I've found in the week or so that I've been playing that being an engi and building a sentry in the intelligence room is the easiest way to get some kills and help your team.  There isn't tons of glory involved but at least your team mates don't yell at you.

It's a great game.</description>
		<content:encoded><![CDATA[<p>As a n00b I can tell you that I suck at playing the soldier.  I end up flailing around and getting killed.  I can&#8217;t aim the rocket launcher fast enough.</p>
<p>I&#8217;ve found in the week or so that I&#8217;ve been playing that being an engi and building a sentry in the intelligence room is the easiest way to get some kills and help your team.  There isn&#8217;t tons of glory involved but at least your team mates don&#8217;t yell at you.</p>
<p>It&#8217;s a great game.</p>
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		<title>By: funkeystu</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-447</link>
		<dc:creator>funkeystu</dc:creator>
		<pubDate>Thu, 20 Dec 2007 11:21:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-447</guid>
		<description>kardew - the sniper skills are fairly transferable between games. If you were a 1337 sniper in CS, you'll fair well in TF2. Similarly if you pwnted everyone in UT with the rocket launcher, things won't be dramatically different aiming-wise in TF2 (of course all the nuances and team aspects need to be learnt - but these arguably come easier if your not having to learn completely new skills such as leading grenades into scouts). I'm not saying the demoman is particularly difficult to pick up, its just that if skills are not transferable from other games and a newb will probably not use him to their full potential (ie lay stickies strategically, not lead shots) and will end up being less effective/helpful than if they were to choose a more easier-to-pick-up class.

@Tiger/other nay-sayers - The main difference between the newbs of today and ourselves when we started (assuming we all stayed up for the beta launch) was that back then, everyone was a newb and we didn't really have the opportunity to mess up our similarly-skilled team mates.</description>
		<content:encoded><![CDATA[<p>kardew - the sniper skills are fairly transferable between games. If you were a 1337 sniper in CS, you&#8217;ll fair well in TF2. Similarly if you pwnted everyone in UT with the rocket launcher, things won&#8217;t be dramatically different aiming-wise in TF2 (of course all the nuances and team aspects need to be learnt - but these arguably come easier if your not having to learn completely new skills such as leading grenades into scouts). I&#8217;m not saying the demoman is particularly difficult to pick up, its just that if skills are not transferable from other games and a newb will probably not use him to their full potential (ie lay stickies strategically, not lead shots) and will end up being less effective/helpful than if they were to choose a more easier-to-pick-up class.</p>
<p>@Tiger/other nay-sayers - The main difference between the newbs of today and ourselves when we started (assuming we all stayed up for the beta launch) was that back then, everyone was a newb and we didn&#8217;t really have the opportunity to mess up our similarly-skilled team mates.</p>
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		<title>By: kardew</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-70</link>
		<dc:creator>kardew</dc:creator>
		<pubDate>Thu, 08 Nov 2007 00:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-70</guid>
		<description>dude seriously demoman doesnt take skill at all first time i used him i got 10 or so kills . . . i prefer pyro or scout . . .i will admit though that the spy does take skill but i also think the sniper takes skill. . . you cant just jump on the sniper and own it takes patience and you gotta be able to aim. . . but in no way possible does the fucking demoman take skill</description>
		<content:encoded><![CDATA[<p>dude seriously demoman doesnt take skill at all first time i used him i got 10 or so kills . . . i prefer pyro or scout . . .i will admit though that the spy does take skill but i also think the sniper takes skill. . . you cant just jump on the sniper and own it takes patience and you gotta be able to aim. . . but in no way possible does the fucking demoman take skill</p>
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		<title>By: Major</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-69</link>
		<dc:creator>Major</dc:creator>
		<pubDate>Wed, 07 Nov 2007 22:49:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-69</guid>
		<description>I think part of the problem comes from the instant assumption that the soldier lacks the same skill necessary as a class like the spy or the demo man. I can see where you're coming from with a class like the spy, the can take a little while to understand, but it's not some grueling Olympian feat to effectively play the spy. And even less so for the demo man, if anything that is the class that most rewards spamming. I mean honestly, they have mines and a rapid fire explosive weapon, they are encouraged to launch as many bombs as fast as they can.</description>
		<content:encoded><![CDATA[<p>I think part of the problem comes from the instant assumption that the soldier lacks the same skill necessary as a class like the spy or the demo man. I can see where you&#8217;re coming from with a class like the spy, the can take a little while to understand, but it&#8217;s not some grueling Olympian feat to effectively play the spy. And even less so for the demo man, if anything that is the class that most rewards spamming. I mean honestly, they have mines and a rapid fire explosive weapon, they are encouraged to launch as many bombs as fast as they can.</p>
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		<title>By: RCC&#124; Gr1g0r1</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-68</link>
		<dc:creator>RCC&#124; Gr1g0r1</dc:creator>
		<pubDate>Wed, 07 Nov 2007 22:00:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-68</guid>
		<description>This is the worst guide I've ever read. U have no skill and are a n00b.

Just stop posting dumb shit. If U cant handle TF2 without crying go back to WOW.</description>
		<content:encoded><![CDATA[<p>This is the worst guide I&#8217;ve ever read. U have no skill and are a n00b.</p>
<p>Just stop posting dumb shit. If U cant handle TF2 without crying go back to WOW.</p>
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		<title>By: Anonymous</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-67</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 07 Nov 2007 21:35:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-67</guid>
		<description>There's a possibility that this is just a game and that your taking it seriously is dumb.</description>
		<content:encoded><![CDATA[<p>There&#8217;s a possibility that this is just a game and that your taking it seriously is dumb.</p>
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		<title>By: Jay</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-66</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Wed, 07 Nov 2007 20:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-66</guid>
		<description>It was released recently, but the learning curve is 15-45 minutes...so..

However, like madlep said, some classes do take a while to master (note the subtle hints in the article).</description>
		<content:encoded><![CDATA[<p>It was released recently, but the learning curve is 15-45 minutes&#8230;so..</p>
<p>However, like madlep said, some classes do take a while to master (note the subtle hints in the article).</p>
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		<title>By: B-Dub</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-65</link>
		<dc:creator>B-Dub</dc:creator>
		<pubDate>Wed, 07 Nov 2007 06:32:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-65</guid>
		<description>well, isn't just about everyone a 'n00b'? The game was just recently released wasn't it? Or am I missing something?</description>
		<content:encoded><![CDATA[<p>well, isn&#8217;t just about everyone a &#8216;n00b&#8217;? The game was just recently released wasn&#8217;t it? Or am I missing something?</p>
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		<title>By: madlep</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-63</link>
		<dc:creator>madlep</dc:creator>
		<pubDate>Tue, 06 Nov 2007 22:13:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-63</guid>
		<description>Yeah, I'm not really trying to be constructive. This blog is more about getting cheap laughs at the expense of newbies.

If someone learns something in the process, then all power to them.

(I do actually like newbies)</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;m not really trying to be constructive. This blog is more about getting cheap laughs at the expense of newbies.</p>
<p>If someone learns something in the process, then all power to them.</p>
<p>(I do actually like newbies)</p>
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		<title>By: L30pwnag3</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-62</link>
		<dc:creator>L30pwnag3</dc:creator>
		<pubDate>Tue, 06 Nov 2007 22:00:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-62</guid>
		<description>TLDR LOL madlep flames n00bs but he is a n00b I got a crit rocket kill on 2fort on gamearena on madlep LOL so soldeirs aint n00b</description>
		<content:encoded><![CDATA[<p>TLDR LOL madlep flames n00bs but he is a n00b I got a crit rocket kill on 2fort on gamearena on madlep LOL so soldeirs aint n00b</p>
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		<title>By: Mike</title>
		<link>http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-61</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 06 Nov 2007 21:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.ubercharged.net/2007/11/06/how-to-stay-alive-longer-than-one-minute-2/#comment-61</guid>
		<description>This is pretty poor advice. True, the soldier is the easiest to play, but it's more important to teach people to choose their class according to the situation. For example, if your team has a lot of heavies and soldiers, go medic, or if your team is half full of engineers, be something else.

Telling certain people to play certain classes makes them too inflexible. Winning TF2 isn't about knowing what class is for what person, it's about knowing what class is for what situation.</description>
		<content:encoded><![CDATA[<p>This is pretty poor advice. True, the soldier is the easiest to play, but it&#8217;s more important to teach people to choose their class according to the situation. For example, if your team has a lot of heavies and soldiers, go medic, or if your team is half full of engineers, be something else.</p>
<p>Telling certain people to play certain classes makes them too inflexible. Winning TF2 isn&#8217;t about knowing what class is for what person, it&#8217;s about knowing what class is for what situation.</p>
]]></content:encoded>
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